3D Artist - Department Of Computer Science

Job Description

Tuesday, November 24, 2020

A newly established VR/AR lab at the Department of Computer Science is looking for a 3D Artist to join our team. Your main role will be to craft environments, characters and assets for VR project needs.


  • Create, update, test, and maintain 3D models i.e structures, characters, props, tools, vehicles, environment to build Virtual Reality (VR) environments for multiple hardware and software platforms using Unity game engine;
  • Rig and animate characters;
  • Optimize assets for low-poly real-time rendering;
  • Model, sculpt, texture and light, game-ready 3D assets;
  • Use Unity Engine to test 3D asset and animation exports;
  • Sets up environments within Unity for level design needs;
  • Create clean game topology, UV’s and textures;

Application Requirements:

  • Portfolio;
  • 2 years+ of experience with a Bachelor Degree;
  • Experience as a 3D artist in games or related industries;
  • Experience in Unity workflows;
  • Team player with strong communication skills;
  • Strong art skills and deep understanding of modeling, shaders, texturing, animation, and lighting for games; creation and optimization;
  • Strong knowledge of 3DS Max or Maya;
  • Strong Knowledge of Photoshop for textures;
  • Experience with VR / AR development is a plus;
  • Able to communicate effectively with artists, designers and programmers;
  • Highly self-motivated and collaborative;

To Apply:

If you fullfill the requirements above, please share an updated copy of your resume and portfolio at suleman.shahid@lums.edu.pk

Please make sure to mention “Application for 3D Artist” in your email’s subject for your application to be considered.

This will be a contractual position. The contract shall be renewed based on performance, with mutual consent.

Note: “We are an equal employment opportunity employer”